MoAngelo: Motion-Aware Neural Surface Reconstruction for Dynamic Scenes

University of Bonn · Lamarr Institute for Machine Learning and Artificial Intelligence
3DV 2026
Multi-view video of a moving person is reconstructed by MoAngelo into detailed meshes; GauSTAR's meshes of the same frames are smoother and lose detail.

We present MoAngelo, a dynamic multi-view reconstruction method that produces more detailed geometry than competitors and avoids smoothing out details. Our method starts from a static template reconstruction using NeuralAngelo. However, in contrast to previous approaches, our template is flexible and is refined while optimizing the deformation fields, which leads to better accuracy.

Abstract

Dynamic scene reconstruction from multi-view videos remains a fundamental challenge in computer vision. While recent neural surface reconstruction methods have achieved remarkable results in static 3D reconstruction, extending these approaches with comparable quality for dynamic scenes introduces significant computational and representational challenges. Existing dynamic methods focus on novel-view synthesis, therefore, their extracted meshes tend to be noisy. Even approaches aiming for geometric fidelity often result in too smooth meshes due to the ill-posedness of the problem. We present a novel framework for highly detailed dynamic reconstruction that extends the static 3D reconstruction method NeuralAngelo to work in dynamic settings. To that end, we start with a high-quality template scene reconstruction from the initial frame using NeuralAngelo, and then jointly optimize deformation fields that track the template and refine it based on the temporal sequence. This flexible template allows updating the geometry to include changes that cannot be modeled with the deformation field, for instance occluded parts or the changes in the topology. We show superior reconstruction accuracy in comparison to previous state-of-the-art methods on the ActorsHQ dataset.

Method

Framework overview: a NeuralAngelo-initialized template is deformed to each observation frame, and gradients from the deformation refine the template. fsdf observation frame t fdeformt
∇fdeformt refines fsdf
Overview of the joint optimization of the template fsdf and the deformation to each observation frame fdeformt. The movement for frame t is stored in a deformation field fdeformt and optimized based on the current state of the template fsdf. However, the gradient information of this update is propagated to fsdf, which is refined in turn.

Dynamic Comparison

Reconstructed mesh sequences from ActorsHQ: MoAngelo (left) against GauSTAR, Tensor4D, HumanRF and the ground truth (right).

Qualitative Comparison

Tensor4D
GauSTAR
HumanRF
MoAngelo (ours)
Ground truth
Actor1
Tensor4D, Actor1 GauSTAR, Actor1 HumanRF, Actor1 MoAngelo, Actor1 Ground truth, Actor1
Actor5
Tensor4D, Actor5 GauSTAR, Actor5 HumanRF, Actor5 MoAngelo, Actor5 Ground truth, Actor5
Actor7
Tensor4D, Actor7 GauSTAR, Actor7 HumanRF, Actor7 MoAngelo, Actor7 Ground truth, Actor7
Actor8
Tensor4D, Actor8 GauSTAR, Actor8 HumanRF, Actor8 MoAngelo, Actor8 Ground truth, Actor8

Qualitative results of competitors and MoAngelo (our method) on four scenes from the ActorsHQ dataset. Our method reconstructs the highest-fidelity geometry without unnecessary noise and does not have major failure cases.

Quantitative Results

Scene Tensor4D CVPR 2023 GauSTAR CVPR 2025 HumanRF TOG 2023 Ours
Actor10.01500.008330.00910.0057
Actor50.01870.22000.11000.0037
Actor6_10.01600.00770.00870.0068
Actor6_20.18300.00780.00880.0058
Actor70.01100.00670.00460.0035
Actor80.35900.00680.01190.0059
Average0.10050.042880.02550.0052

Reconstruction accuracy. L1-Chamfer distance (lower is better) to the ground-truth meshes. MoAngelo provides the most accurate reconstruction on all scenes.

BibTeX

@inproceedings{ebbed2026moangelo,
  title={MoAngelo: Motion-Aware Neural Surface Reconstruction for Dynamic Scenes},
  author={Ebbed, Mohamed and L\"ahner, Zorah},
  booktitle={International Conference on 3D Vision (3DV)},
  year={2026}
}